
AddPlayerClass(276,1607.8734,1819.3246,10.8280,2.6449,0,0,0,0,0,0); //
for spawn point
AddPlayerClass(276,1603.3239,1819.6064,10.8280,2.6449,0,0,0,0,0,0); //
for red marker (heal, cure, heal and cure, injections)

AddPlayerClass(276,-2649.4419,638.4175,14.4531,177.6826,0,0,0,0,0,0); //
spawn point
AddPlayerClass(276,-2666.3433,638.3035,14.4531,175.2247,0,0,0,0,0,0); //
red marker (heal, cure, heal and cure, injections)